The biggest problem here is, as mentioned before, it has to be quite whilst shooting and the background noises have to be either part of the scene or have to be brought down to a minimum because the Dummy head picks up the signal omni directional meaning 360 degrees. One reason for converting the signal afterwards could be to avoid background noise that could be captured very easily by the dummy head on the set.Īnother way is to record it directly in binaural by placing the microphones right next to the camera so we, the viewers, are always where the camera viewpoint is. There are a lot of different methods to achieve 3d sound, one of which is to collect the sound in the normal way with a conventional boom microphone and convert the signal during the post production process into a binaural signal by using either a plugin or even re-amping techniques. So you might ask: How would it affect the filming process…? Therefore, having to wear headphones is not an unusual thing and would offer the ideal platform to present binaural sound design to a wider audience.īinaural sound is a very commonly used technique when it comes to jump and run computer games, they mostly make use of the 3d sound to enhance the realistic experience for the player. Most of the movies/videos that we consume are watched on mobile devices like laptops, iPad’s and even iPhone’s are a very common device to watch movies that where made for the “big screens”. Most of those albums with only a few exceptions were made in the 70’s and not so much by popular artists than underground bands such as the german krautrock band Can or Lou Reed. ![]() There are only few bands that made a step into the unknown world of binaural audio by using it as a media to present their compositions. One attempt is the use of ultra sonic speakers, which are very precise speakers that can be pointed onto a person so that the outgoing audio signal only reaches the wanted listener and not his neighbour.įor more information about supersonic speakers and how they are going to develop check this:Īnother approach where binaural, or 3D sound as it is called most stylish, has a great and vastly unexplored potential is in a musical context. Of course in the near future it will be possible to watch 3D movies without glasses, but also the audio technology is moving towards solutions to get rid of headphones. ![]() On the down side, it requires headphones, but then again 3D image requires glasses. It could be said that it did not evolve in the same way as the image did even though it has the same potential (or perhaps even more) to be as natural and intuitive as a 3D image.īinaural audio is the ultimate listening experience since it comes very close to the human listening habits, therefore it provides a far more realistic audio image as the common surround standards in cinemas do. ![]() This brings up the question where audio is standing within the cinema standards or the film industry in general. Their popularity is indisputably growing with a fast pace. These days 3D movies are on the forefront.
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